Class SpriteAtlasLoader
java.lang.Object
nl.colorize.multimedialib.renderer.SpriteAtlasLoader
Loads a sprite atlas based on the libGDX
.atlas
file format. Can be
used even when the libGDX renderer is not used.
This class is not intended to be used directly by applications, it is provided by the media loader implementation for the current renderer.
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Constructor Summary
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Method Summary
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Constructor Details
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SpriteAtlasLoader
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Method Details
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load
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