Class GDXMediaLoader

java.lang.Object
nl.colorize.multimedialib.renderer.libgdx.GDXMediaLoader
All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable, MediaLoader

public class GDXMediaLoader extends Object implements MediaLoader, com.badlogic.gdx.utils.Disposable
Loads media assets using the libGDX framework.

libGDX requires an explicit dispose step to close all loaded media files and release the associated resources. This can be done globally for all media files by calling dispose().

  • Constructor Details

    • GDXMediaLoader

      public GDXMediaLoader()
  • Method Details

    • loadImage

      public Image loadImage(FilePointer file)
      Description copied from interface: MediaLoader
      Loads an image from a file. Images in JPEG and PNG format are supported by all renderers.
      Specified by:
      loadImage in interface MediaLoader
    • loadAudio

      public Audio loadAudio(FilePointer file)
      Description copied from interface: MediaLoader
      Loads an audio clip from a file. MP3 files are supported by all renderers.
      Specified by:
      loadAudio in interface MediaLoader
    • loadFont

      public FontFace loadFont(FilePointer file, String family, FontStyle style)
      Description copied from interface: MediaLoader
      Loads a TrueType or FreeType font and converts it to a format that can be used by the renderer. The loaded font will be attached to the font family name specified in the font style.
      Specified by:
      loadFont in interface MediaLoader
    • getBitmapFont

      protected com.badlogic.gdx.graphics.g2d.BitmapFont getBitmapFont(FontFace font)
    • loadText

      public String loadText(FilePointer file)
      Description copied from interface: MediaLoader
      Loads a text-based resource file using UTF-8 encoding.
      Specified by:
      loadText in interface MediaLoader
    • loadModel

      public PolygonModel loadModel(FilePointer file)
      Description copied from interface: MediaLoader
      Loads a polygon model from the specified file. Only the GLTF format is guaranteed to be supported, other file formats are only supported by specific renderers.
      Specified by:
      loadModel in interface MediaLoader
    • getGeometryBuilder

      public GeometryBuilder getGeometryBuilder()
      Description copied from interface: MediaLoader
      Provides access to a GeometryBuilder instance that can be used to create simple 3D geometry in a programmatic way.
      Specified by:
      getGeometryBuilder in interface MediaLoader
    • createInstance

      protected PolygonModel createInstance(com.badlogic.gdx.graphics.g3d.Model model)
    • containsResourceFile

      public boolean containsResourceFile(FilePointer file)
      Description copied from interface: MediaLoader
      Returns whether the specified resource file is available.
      Specified by:
      containsResourceFile in interface MediaLoader
    • loadApplicationData

      public Properties loadApplicationData(String appName)
      Description copied from interface: MediaLoader
      Loads the application data for the application with the specified name. Application data is limited to key/value properties, as this type of data is supported by all platforms. Returns an empty Properties when no application data exists.
      Specified by:
      loadApplicationData in interface MediaLoader
    • saveApplicationData

      public void saveApplicationData(String appName, Properties data)
      Description copied from interface: MediaLoader
      Saves the application data for the application with the specified name. Application data is limited to key/value properties, as this type of data is supported by all platforms.
      Specified by:
      saveApplicationData in interface MediaLoader
    • dispose

      public void dispose()
      Specified by:
      dispose in interface com.badlogic.gdx.utils.Disposable
    • toColor

      public static com.badlogic.gdx.graphics.Color toColor(ColorRGB color)