Class GDXAudio
java.lang.Object
nl.colorize.multimedialib.renderer.libgdx.GDXAudio
- All Implemented Interfaces:
Audio
Uses libGDX's sound system for audio playback. Concurrent playback of the
same audio clip is not supported, though different audio clips can be played
concurrently.
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Constructor Details
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GDXAudio
public GDXAudio(com.badlogic.gdx.audio.Sound sound)
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Method Details
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play
public void play(int volume, boolean loop) Description copied from interface:Audio
Starts playing this audio clip.volume
is in the range 0-100, where 100 indicates the audio clip's normal volume and 0 indicates the audio clip is muted. Calling this method does nothing if playback of this audio clip is already in progress. -
stop
public void stop()Description copied from interface:Audio
Stops playback of this audio clip and resets the playhead to the start of the audio clip. Calling this method does nothing if this audio clip is not currently playing.
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