java.lang.Object
nl.colorize.multimedialib.renderer.libgdx.GDXAudio
All Implemented Interfaces:
Audio

public class GDXAudio extends Object implements Audio
Uses libGDX's sound system for audio playback. Concurrent playback of the same audio clip is not supported, though different audio clips can be played concurrently.
  • Constructor Summary

    Constructors
    Constructor
    Description
    GDXAudio(com.badlogic.gdx.audio.Sound sound)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    play(int volume, boolean loop)
    Starts playing this audio clip.
    void
    Stops playback of this audio clip and resets the playhead to the start of the audio clip.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface nl.colorize.multimedialib.stage.Audio

    play
  • Constructor Details

    • GDXAudio

      public GDXAudio(com.badlogic.gdx.audio.Sound sound)
  • Method Details

    • play

      public void play(int volume, boolean loop)
      Description copied from interface: Audio
      Starts playing this audio clip. volume is in the range 0-100, where 100 indicates the audio clip's normal volume and 0 indicates the audio clip is muted. Calling this method does nothing if playback of this audio clip is already in progress.
      Specified by:
      play in interface Audio
    • stop

      public void stop()
      Description copied from interface: Audio
      Stops playback of this audio clip and resets the playhead to the start of the audio clip. Calling this method does nothing if this audio clip is not currently playing.
      Specified by:
      stop in interface Audio